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Journey Into Corruption



Triora is a small village that represents the last outpost of civilization before the deadly great expanse known as The Corrupted Lands. The village is a waypoint for adventurers, witch hunters, and devious individuals who look to make a profit on the scourge of evil spellcasters in the region of Wickhamskeith. It’s here that a group of bold heroes and a number of other rival factions will begin their quest to search the dangerous lands to the south for a rumoured weapon.


The Corrupted Lands is a place that was decimated by witchcraft many years ago, leaving a barren environment where nothing natural grows, and where only the twisted and polluted creatures descended from the disaster that created the area can survive. 


It’s in these terrible surroundings that a race against time between the competitors searching for a great prize will take place. Every choice of destination within The Corrupted Lands could bring an adventurer closer to their reward, or prove to be a fool’s errand while their rival explores a site where the coveted treasure is hidden. Will the heroes wisely choose to employ a guide to take them on their quest or will they go it alone? Will the rival factions treat them as enemies to be slain or opponents to be avoided? And ultimately, when the race is over who will hold the power of the mysterious weapon?


A Fifth Edition adventure for characters of levels 3 – 4 that can be played as a standalone one-shot, or as part of the Grimmer of Wickhamskeith adventure module from Babbling Wizard.

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